top of page
Tower Forge: Dark Defense
FINAL PRODUCT
Video Game Art
GENRE
Video Game Art, Concept Art, Dark Fantasy
DESCRIPTION
I was assigned to establish a visual language and overall style for the world map of a dark fantasy Tower Defence game.
Challenges I faced: Ensuring the continuity of style between various elements of the landscape, whilst differentiating specific features for game mechanics. Balancing a realistic scale of objects with an enjoyable player experience and cohesive visual language.
Solution: Pulling from my knowledge and experience in design I was able to find an effective and visually compelling concept that the Art director and his team would use as their KEY reference for the game’s environment.
Gallery
GALLERY
bottom of page